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Logo Editing Wiki
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G-Major 32 is an effect of the 32nd installment in the G Major effect series. It was first made on May 24, 2015 by Xedekulite.

Instructions[]

Video
  1. Apply Invert
  2. Apply TV Simulation
    • Interline: 0
    • Amplitude: 50
    • Amplitude Offset: 93
    • Vertical Speed: 100
    • Vertical Offset: 0
    • Interframe Size: 0
  3. Apply Wave
    • Peaks: 11
    • Amplitude: 20
    • Speed: 0
    • Offset: 55
    • ☐ Vertical
  4. Apply Twirl
  5. Apply Twirl
    • Degree: 5
    • Angle: -100
  6. Apply Invert
Audio
  1. Set pitches to:
    • 160 (or Bass)
    • 140 (or Alto)
    • 120
    • 100

Video
  1. Invert - (Default) or 100% Inversion
  2. TV Simulator - Line Sync 0.4500 Vertical Sync 0.0000
  3. 3rd: Wave - G-Major 32
    • Vertical Waves: 0.000
    • Horizontal Waves: 32.000
    • Vertical Amplitude: 0.000
    • Horizontal Amplitude: 0.010
    • Vertical Phase: 0.000
    • Horizontal Phase: 0.000
  4. Swirl - Amount: -0.110
  5. Swirl - Amount: -0.045
  6. Invert: (Default) or 100% Inversion
Audio
  1. Set pitches to:
    • -8.13686 (or -8 if rounded)
    • -5.82512 (or -6 if rounded)
    • -3.15641 (or -3 if rounded)
    • 0

Video
  1. Apply Invert
  2. Apply TV Simulation
    • Interline: 0
    • Amplitude: 50
    • Amplitude Offset: 93
    • Vertical Speed: 100
    • Vertical Offset: 0
    • Interframe Size: 0
  3. Apply Wave
    • Peaks: 11
    • Amplitude: 20
    • Speed: 0
    • Offset: 55
    • ☐ Vertical
  4. Apply Twirl
  5. Apply Twirl
    • Degree: 5
    • Angle: -100
  6. Apply Invert
Audio
  1. Set pitches to:
    • 160 (or Bass)
    • 140 (or Alto)
    • 120
    • 100
Video
  1. Invert - (Default) or 100% Inversion
  2. TV Simulator - Line Sync 0.4500 Vertical Sync 0.0000
  3. 3rd: Wave - G-Major 32
    • Vertical Waves: 0.000
    • Horizontal Waves: 32.000
    • Vertical Amplitude: 0.000
    • Horizontal Amplitude: 0.010
    • Vertical Phase: 0.000
    • Horizontal Phase: 0.000
  4. Swirl - Amount: -0.110
  5. Swirl - Amount: -0.045
  6. Invert: (Default) or 100% Inversion
Audio
  1. Set pitches to:
    • -8.13686 (or -8 if rounded)
    • -5.82512 (or -6 if rounded)
    • -3.15641 (or -3 if rounded)
    • 0

Gallery[]

Variations[]

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